Data Asset and Save Game

Yeah, that’s what I mean. If you’re trying to save modifications to that (like changing a variable in the data asset), it’s not going to work (or at least not the way it’s supposed to).

Here’s what I’m doing.


Edit: If you change a variable in the data asset through blueprint, it will modify the asset itself (the editor asset). Don’t know what will happen in a packaged game, but it shows it just saves the reference.