Damage displayed

Or use a widget:

The widget is quite plain. You can add colours, crit sfx, alter font size, add outlines and so on.

widget.png

On Construct you position it in the viewport via an exposed variable and you set a target location for it to move towards to. The fading animating starts playing immediately.
Event Tick will update its position. The animation changes text’s opacity from 1 to 0 over 1s and once it’s over, the widget gets removed from the viewport and garbage collected.

Looks decent enough imho:

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