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Custom widget, Event "on mouse enter" and "On mouse Leave" triggers constantly
Development
Programming & Scripting
UI
unreal-engine
,
hud
,
question
,
Blueprint
,
Widget
,
UE4
anonymous_user_44b6f392
(anonymous_user_44b6f392)
July 12, 2019, 12:00pm
2
Hi !
Did you try with a ‘Is Hovered’ in the inventory slot ?
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