I checked the FBX you attached. was right. It’s not what UE4 expects. Here is a simple vehicle project with your mesh.
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The FBX was done with 3dsmax. I have no idea how to do bones or hierarchies in other modeling apps.
I checked the FBX you attached. was right. It’s not what UE4 expects. Here is a simple vehicle project with your mesh.
[)
The FBX was done with 3dsmax. I have no idea how to do bones or hierarchies in other modeling apps.