Custom Gesture Recognition

Hey Investigator,

As it seems you might not have seen it, the current project is under GPL license and will not allow you to use it for anything commercial.
I have an MIT version of the code in development, which you will be able to use for commercial projects, but no ETA as I have to focus on my paid work first.
A one man team for a movie game project? And a beginner in UE4 and VR?
Well at least you’re gonna have a lot of fun! :smiley:
But you’ll have to teach me how you got that job. :wink:

Concerning flying, I worked on such a system for a client and based on this experience, I wouldn’t recommend you to use the gesture recognizer for such behaviors.
It can work, but it’s just not done for it!

You can mirror a recorded gesture, but the how will depend of you and which data you used as input to the gesture.
I’d recommend doing it on the pawn BP directly.