Cubiquity for UE4 - Voxel Terrain Plugin

Alright thanks for the info :slight_smile:

Still got a few more questions -

Is the .VDB an custom Import option via Unreal importer? (Similar to how we import FBX files)

As for the blueprint side of things - What are you guys planning to do in a general sense?

Will the .VDB be exposed so that end users can import there own levels into an completed unreal game?