Crouch displays widget image

The image is set here, I’ve chosen the crouched image and then I’ve binded it (pic 2) As you can see on the screen I’ve moved the health bar currently behind the crouched player symbol, that has no binding and I’ll probably delete it if not needed

The two images it’s selecting are the two image widgets that are on screen (this is why I’ve not deleted the health symbol in pic 1, as the standing icon is that). I’ve tried creating a variable called image and setting its default value as the image but no images show up, so as you can see in the picture below there is no default value even shown.

I don’t understand what you mean about how am I assigning my character. My character blueprint is just a “first person character” reference.

In the first person character I add the game mode widget which is the health bar and these crouch settings we’re trying to do if that’s what you mean

Thanks for the help, it’s much appreciated :slight_smile: