I have browse through them, but as someone new to unreal engine, I am not able to infer the process of mimicking the example. Ultimately, I need to create an interactive mini game in the pause menu, at the moment however, I don’t even understand how to pause and show menu options. I figured understanding the blueprint example is the key to doing these things, but I don’t know where to start - and the unreal tutorial for hid and ui is not released yet.