CRITICAL BUG REPORT: UEFN Crashes with EXCEPTION_INT_DIVIDE_BY_ZERO After Update 37.00

I am facing the same problem. My project had 50k , after upgrade it became 127k , then 134 , then 191k - but I changed absolutely nothing . And in the memory list my textures started to occupy 22k , 5k of memory . Although the texture itself takes very little and it is optimized . Fix it as soon as possible

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