Yeah so my tests show that I cannot intercept the creature by forcing spawn. If you run spawn() it just sort of primes it, and when you get inside the activation range then it actually spawns the creature. Once it is spawned I can tp it no issue with that. I’ve submitted a bug report. But since they have not really updated the creatures in a long time im not getting my hopes up. Being able to teleport the placers/spawnpoints would be great, it would solve so much and free up so much memory.
We are doing a pretty large scale project with a sizeable team.
I am on the UEFN discord as well, but I cannot seem to find a solution for this. So I will probably just have to deal with the placers eating up memory.
And don’t get me started on the hacky stuff
I’ve done so much it.