I just checked it with the remove RF_Async flag on a packaged game (4.16.3)
and it seems to work perfectly fine → GC deallocates everything.
But I don’t get what OP said about the FAsyncObjectReferencer
can you please clarify ?
I just checked it with the remove RF_Async flag on a packaged game (4.16.3)
and it seems to work perfectly fine → GC deallocates everything.
But I don’t get what OP said about the FAsyncObjectReferencer
can you please clarify ?