Creating blueprint assets/hierarchies with Python

I’d like to see more snippets. A reference for small tasks like “create a blueprint” was great.

Is this a full-blown editor scripting API? Or just some surface-level tidbits to do the odd thing, like create a folder. If the functionality is limited, can I at least call code in my plug-in as a workaround?

Can I do stuff like this? UnrealEnginePython/YourFirstAutomatedPipeline.md at master · 20tab/UnrealEnginePython · GitHub