Creating a whole game without using Blueprint

I myself started with blueprints only and enjoyed it. Wanted to stab at the C++ side (C# programmer here) and am loving what I can do in both. Its really neat to make a function in C++ and then be able to use it in the blueprints. Kinda cool to see my code visually have a stance in the grid.

Side note, Final Fantasy VII remake is being done in UE4. I would LOVE to see the BPs on that project lol.