Creating a Text Based Adventure using Blueprint?

Good morning, I just got a chance to download the file from your PM. Unfortunately, since you’re running on a PC and I’m running on a Mac, it won’t let me open the file because the code needs to be compiled, and yours is set for Visual Studio. I’m currently getting VS installed on my rather old PC just to see if I can compile it on there and then send it over to my Mac. It might also help me, since xcode is giving me code signing issues anyway. I’ll update with any progress I make.

I thought that would happen, but i thought i could at least give it a try. Good luck with it and i’ll keep an eye out for more questions.

Also, if things don’t work out, you could ask Rama if he would be so kind as to include what you want in his plugin :slight_smile:

Hello !! I’ve don’t read all the post, but every one said you need c++ if I understand what you want i’ve Got a solution only in blueprint
really easy way i’ve Make a prototype with player entry it’s works great
if you need some more information about how to do just let me know
bye !!