Ensuring you don’t get seams when editing borders is indeed a trickier exercise, but to be honest I don’t think it will be that difficult, so long as you always move verts through the Z-axis by fixed increments.
Ensuring you don’t get seams when editing borders is indeed a trickier exercise, but to be honest I don’t think it will be that difficult, so long as you always move verts through the Z-axis by fixed increments.