Apply another scaling factor to the “addControllerYawInput” (or whatever its called) that decreases the axis value output of your input by a certain percentage when “bIsSprinting” (a multiplier of 0.25 to start maybe?)
Apply another scaling factor to the “addControllerYawInput” (or whatever its called) that decreases the axis value output of your input by a certain percentage when “bIsSprinting” (a multiplier of 0.25 to start maybe?)