Creating a Simple Space Partitioning Algorithm Using TOctree

I’m interested to see how it goes, I’ve been meaning to look into how TOctree can be used for ages. Will help with any questions you have if I can.

Can I suggest putting it up on Github as a public repo? Makes sharing a lot easier than with just a source download.

One thing from a very quick look at your code - your FQuadrantOctreeElement struct should contain a pointer to an AActor, rather than embed an AActor directly.