CREATING A LOCALIZATION READY GAME IN UE4: Part 1 - Text

i managed to fix the warning about “this project does not have localization data (translations) for this culture” by adding this line in the DefaultGame.ini

[]
[Internationalization]
+LocalizationPaths=%GAMEDIR%Content/Localization/NewTarget
[/]

i can now find in “Show Localized” english and français !!

i thought that would fix the localization missing in packaged game but no :frowning: i still have no translation working in my packaged game :frowning:

there is no folder “localization” in “Saved\Cooked.…\Content” path

is there a manual line to write somewhere that i forgot ? :o