Creating a custom menu

Strings cannot be read from the vanilla .ini’s. This, I expect, is partially due to “security” reasons - the various passwords are stored here. I don’t know about TC/CD’s using the CustomGameMode.

Pretty sure there’s something along the lines of “is viewing inventory” or something. It’ll either be a variable in the controller, ShooterPlayerController or on the pawn. If it’s the pawn just Get Controlled Pawn > Cast Shooter/PrimalCharacter > (variable if it’s there).

-WM