Creating a camera zoom function for a gamepad

Thank you for the compliment, that really raised my spirits.

I’m afraid I don’t follow what you mean with the rest, though. I tried changing the values of the base look up rate, but 10 or 100 or 1000 it makes little difference. Also, if I remove the branches the whole thing kind of breaks down. I think I’m going to need to use something like Gamepad Right Thumbstick Y-Axis to get the smooth transition I’m interested in, but I’m not proficient with those yet.