CreateSaveGameObject Question

It is just returning 0’s For CT and ST
SavedInventory is set to editable

The values of CT and ST are printing when I am setting them to Inventory
But when the game loads after I hit play, the CT and ST values print 0

So now set those new variables to your inventory variable and when the inventory variable is set to savedinventory than it should be updated if im thinking of it correctly

Try renaming the save slot and starting with a new save file and then reloading, if that doesnt work if you want to send me an email with your project i could take a look at it

I shall get back to you as soon as i figure out the problem

After working with that Project I got both variables to load in widgets that had a level blueprint of their own. Everything saves and updates properly. I really appreciate the help you gave me!