Hey everyone!
I’ve created Unreal Engine PCG Shape Grammar Generator tool! If you work with procedural content in Unreal, this might make building those grammar strings a bit easier and more intuitive.
You can define components, visually construct complex rules (like sequences, choices, repetitions, fallbacks), and instantly get the grammar string to use in your PCG graphs.
Feel free to give it a try and let me know what you think! Any feedback or suggestions are welcome.
Link to the app: https://aistudio.google.com/apps/drive/1P_Rs0K0k4DAzrfPEk9qJMHndHbvuXOpW?showPreview=true
Happy generating!