There are hundreds of ways you can do this, maybe even thousands, I would use UMG Widgets for the UI and variables stored either in the game state or character blueprint. Anyways however you do it is up to you, good luck.
There are hundreds of ways you can do this, maybe even thousands, I would use UMG Widgets for the UI and variables stored either in the game state or character blueprint. Anyways however you do it is up to you, good luck.