Create & add TTuple to container in one step

This has now been fixed and the patch is on GitHub here:

https://github.com/EpicGames/UnrealEngine/commit/c53639c36c108d93fd816ed8afdfaa437b400556

I should also add that you could use Emplace to add your tuple to an array, which is both shorter, more efficient and works on TArray today:

cont.Emplace(1.0f,0);

Steve

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