I’m wondering how to create a UInterface since it doesn’t appear in the Editor Class Wizard.
I tried creating blank class and then adding the code to it (using Victor’s Use System Tutorial) but i obviously have no generated.h file so i can’t compile.
I’ve seen your tutorial but i can’t get any way to add my class to my project. For any other class (extending actor, pawn or whatever), i’m using the Editor Class Wizard (from UE : file → add code to project → select the class i want to inherit from). However, in the case of creating an interface, i can’t find any parent class called UInterface or anything close to an interface.
As i said previously, if i create a blank class i don’t have the generated.h file with all the magic linking my class to UE ^^
So my question is not how to implement it but just how to create and add it to my project since Interfaces doesn’t appear in the “Add code to project” helper.