Create a rolling ball controller (top-down like "Waves")? Example included.

Nice setup so far. I got mine working similarly, but I can’t get the camera following still, it just jumps around randomly every couple seconds. Can I see your component setup?

Edit: Mine seems to be moving the same distance the ball moves, but in the opposite direction, and only when I let go of the key. Weird.

Edit 2: Forgot to link the false branch to move component, still can’t find why it’s moving the opposite direction.