Create a realistic forest in UEFN

I would like to create a realistic Forest on a large map with cities and different structures in UEFN, but I don’t know how to start for example with the ground material, or that it is varied and not repetitive. If anyone has any ideas or wants to help me I would appreciate it.

Hello,

Starting with the ground - you should try out the landscape system. The material will change based on angle (Rocky cliffs) and you can also paint layers to break up repetition.

Let us know how that works for you!