My UE5 keeps crashing when i paint foliage on the landscape
I find out that if I paint on a single landscape, everything goes correct
But if I use a landscape that contains many landscape blocks(idk the name of them, but they are separate blocks), my nightmare comes
i can’t change my landscape, because i generated that using a heightmap, and i had tried many ways to make it generate a single landscape, but failed everytime
this is so disgusting, really