Seems like this was the problem, i had a worldcache which i did validate so didnt expect it but maybe between PIE1 and PIE2 a new world is created but the old isnt destroyed so it was trying to reference the wrong world.
Seems like this was the problem, i had a worldcache which i did validate so didnt expect it but maybe between PIE1 and PIE2 a new world is created but the old isnt destroyed so it was trying to reference the wrong world.