Your issue is unrelated to the one I reported. My reported crash was exhaustion of Thread Space Locals. Your issue is a failure to create an openGL context. In which case, it would be best to file a new report.
Your issue is unrelated to the one I reported. My reported crash was exhaustion of Thread Space Locals. Your issue is a failure to create an openGL context. In which case, it would be best to file a new report.