The Bad Cast and Error GM appeared only when I deleted GM before start UE, cause in opposite case UE will crash. And this Bad Cast error solve the problem with crashing cause when I reset node and cast become normal UE start crashing
If I somehow can help you with exploring this issue by sharing files, just tell me and I will share it with you
Oh I see, you removed the class externally so it didnāt crash. Iām still uncertain why your pawn canāt cast to the GM at all, I canāt replicate it on my end but it does still seem like a bug despite that.
Unfortunately due to policies I canāt download project files. I would report it with as much information as you can, just to be safe:
https://www.unrealengine.com/en-US/support/report-a-bug
I already sent report through bug report form
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