My respect and thanks for your help in this. I think I understand now, and in a way explains a curiosity I’ve had about several of my “Hello World” debug message tests in the past, appearing many times during startup. Appears as if on editor launch it’s running the game code. For whatever reason I figured it wouldn’t, but instead wait for “play” to be pressed once the editor is up.
Can’t help but to think this may be the cause of many of the crash on startup posts I’ve seen lately. But many, many thanks, you rock. Will in the future keep more environment checks going to not trip up editor loading. Thank you!!!