Crash of packaged game "Assertion failed: SchemaIt != SchemaEnd"

I think this is related to the Apple ARKit face support.
I resolved this error by enabling this plugin.
Indeed the LiveLink is waiting for any face tracking so it seems to crash if you don’t enable any face tracking system.
But disabling LiveLink in any animation BP should also do the trick i f you don’t want to real-time animate your MetaHuman in your app

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