Crash of packaged game "Assertion failed: SchemaIt != SchemaEnd"

Thanks for the help! I’m having this issue when including any MetaHumans in my project (which had previously worked in UE5 Preview 2). Removing the Live Link Pose from being called in the AnimGraph of Face_AnimBP fixed the issue.

Edit: Also having trouble with MetaHuman hair. It seems both issues are related to missing dependencies in the build.