Crash: Loading a new level from the editor "(level) still around trying to load"

Hi!
Yes, the crash occurs after a few minutes of modifying blueprints, compiling saving and running the game in PIE, can be sure the order, or which specific blueprint is the problematic.
What I’m sure is that if I edit my levels or create new ones without modifying my blueprints then the crash never happens.
A new recent update: I noticed that I have disabled level streaming on project settings before, then I re-enable it and for some time the crashes disappears, but later working again with my project the crash returned :frowning: can’t say if in minor frequency I have to start working on it today again to know.

Sure, I’ll send you my project files.

thanks