Crash in DirectX12 on UE5.4.4

Thank you for your reply. However, the solutions you provide we cannot exactly ship to players.

As mentioned in the post, drivers have already been updated, and it would be a bad experience to tell players to downgrade to DirectX11, burdening them with technicalities that players shouldn’t have to worry about.

To be clear, I am not looking for temporary solutions that we can apply to one or two developers that are having issues. The crash is happening on a shipping build, on a playtesting machine that is very much in line with what our players are projected to possibly have on release.