Crash in cooked game after upgrading to 4.25.1 requires landscape to be deleted

I’m wondering the same, as disabling landscape tessellation would mean a MASSIVE reduction in visual fidelity for my map. Is there no way to make tessellation working again?

Hello!
Could you give me more details on how to modify the code to bypass this bug? I’ve been stuck with this for a few weeks now and my tests are not having much success.

I disabled landscape tessellation and it worked 100% :smiley:

https://www.xhardhempus.net/