This is horrible because we got many many Levels and some random ones are crashing in Cooked Builds only with the same type of Error.
Something goes from with LandscapeComponent and it’s Array.
So now we are dead in the Water to even find what Levels will crash due this this. Before UE 4.25 it was not a problem at all (we had UE 4.24).
Feels extremely sloppy that this was not caught up on since it seems way too many Landscapes are broken without reason in 4.25
These kind of “bugs” destroy Projects and the trust in UE as a serious tool.