[crash] Editor suddenly closes without showing the crash report client

Hi ,

I do not have 4.10.2 nor 4.11-p3 installed at the moment as we do most work in master at the moment (we like early access :wink: ). Cross merges of our core changes take too much time so we try to avoid them where possible until we reach a stable version as well.

as for the usage of DeleteAll() and Sort() I hope this excerpt from our code is sufficient for you.

TArray<TTuple<float, ScanLineResult>> sizes;
				sizes.Reserve(4);

				sizes.Add(TTuple<float, ScanLineResult>( P1size, SLR1 ));
				sizes.Add(TTuple<float, ScanLineResult>( P2size, SLR2 ));
				sizes.Add(TTuple<float, ScanLineResult>( P3size, SLR3 ));
				sizes.Add(TTuple<float, ScanLineResult>( P4size, SLR4 ));

				sizes.RemoveAll([=](TTuple<float, ScanLineResult> tuple)
				{ 
					if (lhs.IsPerpendicularTo(rhs))
					{
						return (tuple.Get<1>().A == TIP && tuple.Get<1>().B == TIP) ||
							    tuple.Get<0>() > distance2;
					}
					else
					{
						return tuple.Get<1>().A != TIP ||
							   tuple.Get<1>().B != TIP ||
							   tuple.Get<0>() > distance2;
					}
				});

				if (sizes.Num() > 0)
				{
					sizes.Sort([](TTuple<float, ScanLineResult> a, TTuple<float, ScanLineResult> b) {return a.Get<0>() <= b.Get<0>(); });

					float shortestDistance = sizes[0].Get<0>();
					ScanLineResult result = sizes[0].Get<1>();

					GCPP = FGeneralClosestPointPair(result.Location_A, result.Location_B);
				}
				return;