Landscape Mesh Stamper is an Unreal Engine tool that is designed to drastically decrease level design times - whether it is a road or a building, bridge or a river, the stamper will always conform the landscape to the shape you define and create smooth falloff interpolations. No more need for manual landscape alignment, no more ramp tools or overlaid splines. Just place the actor and go.
The Stamper is able to:
Automatically align landscape to conform your specified shape (shape can be a square/star/road/river or anything else you can imagine)
Generate painted offsets + falloff texture
Automatically paint area underneath your specified actor
The Stamper provides:
Interface for your already existing actors
Base class for your classes that you are placing into level
The Stamper was also designed to maximally empower the designer -> the actor registration to a landscape is fully managed for you.
Documentation link:
https://docs.google.com/document/d/1tLDgW_V9UGZzCC_g3vCdU6_fASlX2I8CNXgzoEumI7g/edit?usp=sharing
In case you need support/have additinal questions, you can visit our support discord:
Note: The presented assets are not part of the plugin