Course: Utilizing Python for Editor Scripting in Unreal Engine

@eco_bach2
Yeah this is a new issue. It’s a simple fix - the assetPath has a dot at the end and the name of the asset repeated after. For some reason this is a problem. If you do a split at the dot and just use the path without the second instance of the name it should work fine. I have a more detailed explanation here:

Not sure why your scripts are taking a long time to execute. What are you trying to do, and how big is the project? Also, I don’t get an automatic ping when someone comments on this thread, so please @ me : )

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