And yeah, I do think there is something buggy going on. I´ve worked on some more render graphs now and the objects that get stuck in a “visible” state aren´t even following any concernable logic for me and differ from graph to graph.
And either they are completeley visible, or visible in reflections/shadows, where they shouldn´t be and I´ve shuffled around the position of the modifiers in the chains.
I´ve tried adding inputs and more deferred render nodes, instead of using ONE deferred rendere node.
I´m putting all the collections before the modifier/render layer chains and I´ve tried multiple ways of selecting/deselecting objects in the collections (sublevel, actor name etc).
I´ve managed to get some problems “fixed”, like hiding the objects by clicking on the eye icon in the outliner, that are supposed to be hidden, before submitting the graph, but then they still show up in one of the passes with only the reflections in the windows etc.
I think I also did some tests with “screen traces” off or on for Lumen, thats one test I might have to repeat to check if it made any difference.
Here is a screenshot of the three passes Im trying to render:
The green object should only be visible in the beauty pass without the windows, but it shows up in bothe the other passes and it isn´t in any other collection than the one for the beauty pass, where it also renders correctly.
The little dots should ONLY appear in the last pass, but they also show up in the windows reflections, even though they are “hidden in game” and “affect indirect lighting” is unchecked.
Also it looks like the black override material thats supposed to only be in effect in the last pass for the floor, also gets applied in the reflections of the window pass.
Here is a screenshot of the graph, can´t see any details, so not sure if that helps, maybe it helps with checking if there is something completely wrong with the order of the nodes:
Last but not least, another annoying problem:
If you rename a collection in the graph, the modifiers referencing it do not update and can´t find the collection anymore.