Course: Neural Network Engine (NNE)

Thank you - long way to go for me until I really understand it all - eg took me a bit until I got an in game screenshot and converted it to array of float to feed it into a tensor: The more examples, the merrier, it would be absolutely great to continue your BP/C++ tutorial series.
I foresee a future where we will not rayscan everything to get an “detect whatever” reaction from an NPC but will use simply models to understand and react to in game situations: Prohibitive expensive maybe today (for multiplayer that is) - but I guess not anymore in the near future…

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