Unfortunately, due to the project files having content in them that was created during my contract, it has to be distributed using Epic-owned methods.
Because of this stipulation I am no longer hosting files that fix the project to work with 5.1. The project should work in version 5.0 however.
I will instead include instructions on how to adjust the blueprints to correct for the 5.1 changes:
The properties of TextBox(Multi-Line) objects that were used to show objectives in the upper left of the Widget Blueprint screen area no longer have the variable “TextStyle” directly accessible in Blueprint as of 5.1
Compile the Blueprint for WB_OBJ_HUD and the message log will show you all of the areas that need to be fixed. Since “TextStyle” is no longer accessible you will need to drag from the variables for “OBJ_1_Text” and “OBJ_2_Text” to add the node for function “SetTextStyle” instead. Repeat this as shown in the image for each occurrence of the error.
When all the errors are changed as shown, the blueprint should compile successfully.