When I “play” any level there is no lighting. Everything goes black. Therefore any stills from the project are also black. Is it a bug? I aslo get “Multiple directional lights are competing to be the single one used for forward shading, translicent, water or volumetric fog. Please adjust their ForwardShading Priority. As a fallback, the main direciotnal light will be selected based on overall brightness.” message.
Ok, I fixed that by deleting SunSky, Volumetric Clouds, Fog, and then adding it one more time. For some reason changing level from dropdown context menu duplicates BP_SunSky and it bugs.