Course: Build a Third Person Character from Scratch

I seem to be doing something wrong. I’ve double-checked my work and everything seems correct. Using only the CC named InputActions/Characters/BP, have it set to possess the pawn with player 0, and have tested with Player 1 and disabled. When on Player 1 or disabled, you can move the spectator camera around when hitting play, but on Player 0 you are locked to the character and WASD/Controller do nothing. Neither does the camera. I have a feeling it’s something with my mappings, or maybe the game mode? Any advice on what to double-check? I want to see if I can figure it out on my own with a little bit of direction from the community/instructor here. If not, I can provide screenshots/settings for the project.

EDIT Ignore this. I didn’t link Cast to PlayerController over to Add Mapping Context. I have no idea how I missed it in the first place.

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