hi,
sry for late reply, had a little work to do, but…
i made some tests and a little example, which works quite good
i made a little pooler for the stars and if they are picked up they send all over interface.
the crude spawn code in game state
here is the pool and stars get generated
this is the player action (all use the same interface, player, star, widget
in boot the star gets new settings after coming from pool
and last the widget
hope it helps
cheers