Ok so apparently the one of the 3 fails is because I didn’t have a plugin, I just installed that plugin and now only 2 fails left.
Build started at 9:38 PM…
1>------ Build started: Project: UE5, Configuration: BuiltWithUnrealBuildTool Win64 ------
2>------ Build started: Project: BuildGraph.Automation, Configuration: Development Any CPU ------
3>------ Build started: Project: AutomationScripts.Automation, Configuration: Development Any CPU ------
2>C:\Program Files\Epic Games\UE_5.3\Engine\Source\Programs\AutomationTool\BuildGraph\BgScriptReader.cs(1640,37,1640,42): error CS8604: Possible null reference argument for parameter ‘other’ in ‘void HashSet.UnionWith(IEnumerable other)’.
2>Done building project “BuildGraph.Automation.csproj” – FAILED.
3>C:\Program Files\Epic Games\UE_5.3\Engine\Source\Programs\AutomationTool\Scripts\CheckForHacks.cs(87,26,87,45): error CA2017: Number of parameters supplied in the logging message template do not match the number of named placeholders (CA2017: Parameter count mismatch (code analysis) - .NET | Microsoft Learn)
3>Done building project “AutomationScripts.Automation.csproj” – FAILED.
========== Build: 1 succeeded, 2 failed, 44 up-to-date, 0 skipped ==========
========== Build completed at 9:38 PM and took 16.703 seconds ==========
Do you know what these fails are?