Ok there seems to be something funky going on. Most likely something I’m doing. Even though I was sure the Chaos Vehicle was checked, because the car works, drives and follows the spline path in the original project, which would indicate the Chaos Plug in is checked, since I’m opening both project susing UE5.2.1, I checked in the new project and to my surprise the Chaos plug in was not checked. After I checked it, I could then drop the car into the project as expected. Do plug ins have to be activated in a project by project basis? I would have though once you activate it in that version of UE it stays activated for that UE build?
But ok, there are still problems. Because now, even though it works to drop the car I have migrated into the Assetsville Demontration, I now get the problem that they are all selected together again. I can’t select only one item. If I click on anything, a car, building etc, it selects all of them. Like the problem I was having above, before I restarted the Assetsville project fresh from the start. Is this something I’m doing?
The texture on the floor flickers, as it it was overlapping with another texture and all objects are connected and can only be selected together.