This is my first thread in this forum and I’m full of doubts.
Firstable I’m going to introduce my team. We are Boleo Games, a brand new developtment team formed by 6 guys from different countries.
We have begun to develop a game for xbox one, ps4 and pc based on Unreal Engine 4.
We have experience with other engines like Unity but this is our very first time with unreal engine 4 and we really want to use Blueprints in order to maximize our productivity.
We have and we will have many doubts within the project but here you have the firsts.
How can I watch tutorials about create an online enviroment for cooperation between 2 or more mates within the game, unless there are tutorials, could you guys help me with this complex situation?
What things should we consider before creating content for xbox one and ps4 (We still don’t have the development kit but we need to start creating content)
Is there any Blue print documentation? like a PDF with all the stuff you can do with it?
Last thing, I’ve seen all the project templates from UE4 library and they look amazing, can we use any asset in there for our project? Textures, raindrops, etc?
Thank you guys in advance!!!